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Showing posts from November, 2012

Google: Ingress Location Based Game

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So, got a closed beta invite yesterday to Googles Ingress game.  Reviews sound good.  Looks like a location based game designed to get people to walk around and take pictures of things (betcha Googles got some interesting things it can do with THAT data).



I played Shadow Cities pretty intensely for a few months early this year, similar concept.  We'll see how good Google is at games when I start playing it later this week.  More to come.

On Makers & Hackerspaces

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Paul Graham's got a short thought piece up on makers and the Hardware Renaissance.  Great read.  Link to his latest thought piece here.

I recently joined denhac (www.denhac.org), a hacker space based in Denver and it's full of makers.  People who love hardware  But they also love software, technology, music, art and media.

There's a trend here.  A big one.  I think the cost of creating hardware is dropping.  Atoms will always cost more than bits to produce, but the distance in cost between the two is closing fast.  The cost of the tools needed to create are dropping extremely fast and the capabilities of these tools are skyrocketing.

When I really think about it, these hackerspaces are kind of the new computer club, moose lodge/coffee shop/bar/hangout/workspace and free schools of the 21st century.  

I suspect they may be even more, like the beginnings of new local media creation points.  A place where media makers come together as well as technology geeks.  An intersection wh…